Warp Five: A Star Trek Enterprise Podcast
Warp Five 34: Always Know Where Your Steppenwolf Disc Is

The NX Program.

Although Enterprise falls earlier on the timeline, it owes much of its premise to The Next Generation. Specifically, its central non-living character—the Warp Five engine—was born of the film First Contact and the work of Zefram Cochrane. Captain Archer's father, Henry, worked with Dr. Cochrane, and this would shape much of Jonathan's view of space exploration and the Vulcans. After two decades of development on the engine itself, the NX Program—which would marry the engine with a starship—began in the early 2140s. A decade later, the Enterprise was launched.

In this episode of Warp Five, we're joined by Earl Grey's Daniel Proulx to discuss the role Archer played in the development of the NX-01, the parallels between the NX Program and 1960s NASA, the role of the Vulcans, and how TNG and the Phoenix laid the foundation for the events we see in "First Flight" and for the Enterprise itself.

Direct download: wf-034.mp3
Category:Ships -- posted at: 9:00pm MDT

Warp Five 33: Phloxenstein

Undeveloped Stories.

When it comes to the stories we didn't get on Enterprise, the discussion usually focuses on the fifth, sixth, and seventh seasons. But just like its sister shows, Enterprise also had a number of story ideas that were considered—some more more seriously than others—but for one reason or another were left on the drawing board. Unlike "Season Five" stories, these are episodes that could have found a home somewhere between "Broken Bow" and "These Are the Voyages…" In this episode of Warp Five, Christopher Jones and Tyler Johnson take you through eight of these undeveloped stories, ranging from Phlox as Dr. Frankenstein to Porthos the linguist.

Direct download: wf-033.mp3
Category:Undeveloped Stories -- posted at: 9:00pm MDT

Warp Five 32: Some Interesting Disembodied Moments

Organians on Enterprise.

Enterprise is known for bringing back alien races from The Original Series that were more or less ignored by the rest of Star Trek. Andorians, Orions, Tholians, and Gorn all come to mind. But these aren't the only classic races to make an appearance in the 22nd century. The Organians, those energetic agricultural pacifists from "Errand of Mercy," also paid a visit to the NX-01—only it happened in an episode that is easy to overlook.

In this episode of Warp Five we're joined by Michael Fisher to discuss the Organians, their background in Star Trek prior to "Observer Effect," how they compare to the Q Continuum, what they were doing on Enterprise, and why—no matter what happens—someone always dies.

Direct download: wf-032.mp3
Category:Aliens -- posted at: 9:00pm MDT

Warp Five 31: A Sequel to Us

TOS Impressions of Seasons 1 and 2.

When announced, the basic premise of Enterprise was a trip back to the 22nd century for a story that would set up The Original Series. In actuality, the first season of Enterprise delivered a weaker than anticipated connection to Kirk's time, and this continued in the second year. This is not a bad thing—it gave the show an identity of its own—but it did leave many long-time Trekkies scratching their head. So how would a died-in-the-wool TOS fan feel about Enterprise after coming into the series with certain expectations.

In this episode of Warp Five, we're joined by Standard Orbit co-host Drew Stewart to hear his take on Enterprise Seasons One and Two from a TOS perspective. How does a Kirk guy feel about Archer? How are the other characters received? What are Drew's favorite episodes and TOS connections from the first two seaons? And how would he have written the rest of the series beyond "Shockwave"? Join us for a trip from the 23rd century to the 22nd, with an unexpected sprinkling of X-Men.

Direct download: wf-031.mp3
Category:Season Overviews -- posted at: 9:00pm MDT

Warp Five 30: Put Another Zipper On It

Prequel Design.

How do you imagine a future that’s closer to our reality than what Gene Roddenberry was imagining for a show set three centuries from now? And how do you remain true to the franchise and all those elements created for The Original Series, The Next Generation, Deep Space Nine, and Voyager—whilst still making it mesh with what is to come later on the timeline? This is the challenge that faced the creative team when they began creating Enterprise. It was the Ultimate Prequel Design Challenge. And to say that it was daunting would be an understatement.

In this episode of Warp Five, Christopher Jones and Tyler Johnson take a look at key areas that had to address the prequel nature of the series and bridge the gap between not only the 22nd century and the 24th, but between the audience's perception of what "future" meant in 1966 and 2001. From the NX-01's exterior to the bridge to the engine room—to alien ships and beyond—we explore the visual design of Star Trek's prequel. We even find out why you can never have too many pockets and zippers.

Direct download: wf-030.mp3
Category:Design -- posted at: 8:00pm MDT

Warp Five 29: The King of Kaboom

Malcolm Reed.

Like The Original Series, Enterprise established a triumvirate at the top. In TOS that was Kirk, Spock, and McCoy. On Enterprise it was Archer, T'Pol, and Trip. At the same time, Enterprise took a cue from the other post-TOS series and created a deep cast of supporting characters. One of those was Lieutenant Malcolm Reed, the NX-01's armory officer who redefined the role that we had come to know in Star Trek as "tactical."

In this episode of Warp Five, Christopher Jones and Tyler Johnson take a close look at the character or Malcolm Reed, whether or not his growth during the series lived up to the rich backstory established for the navy man with aquaphobia, how he fit into the overall theme of the show, his role within the crew, and why he will be forever be connected with the tangy taste of pineapple.

Direct download: wf-029.mp3
Category:Character Analysis -- posted at: 8:00pm MDT

Warp Five 28: A Little Less Wetsuit, A Little More Laser Pointer

The Borg on Enterprise.

For a series set two hundred years before the TNG era, Enterprise at times dipped into the familiar-alien well prematurely. The Borg are amongst those aliens cited by many fans as not belonging on the show. But the events of First Contact presented the writers with a unique opportunity not only to bring these popular cybernetic villains onto the show, but to create both a sequel and a prequel to the wildly popular Next Generation film.

In this episode of Warp Five, Christopher Jones and Tyler Johnson are joined by Earl Grey's Darren Moser to discuss the Borg's appearance on Enterprise, whether Picard should have cleaned up after himself in the Arctic so Archer wouldn't have to, why Starfleet has no record of the Borg in "Q Who," and whether or not this all takes place in an alternate timeline.

Direct download: wf-028.mp3
Category:Aliens -- posted at: 8:00pm MDT

Warp Five 27: Trip Is Not Dead!

Enterprise Season Five.

Like all the modern Star Trek series, Enterprise was firing on all cylinders by Season Four. Under the guidance of Manny Coto, the show was creating a stronger connection to TOS and was planting the seeds of some amazingly rich storylines for the final three seasons. Unfortunately, those seeds were left behind in the soil of cancellation. In this episode of Warp Five, Christopher Jones and Tyler Johnson pick storylines that we wanted to see make up the fifth season of Enterprise and how the seeds planted in Season Four could have sprouted into some of the best Star Trek ever produced.

Direct download: wf-027.mp3
Category:Season Overviews -- posted at: 8:00pm MDT

Warp Five 26: Character Growth In a Torpedo

Prequel Technology.

As Star Trek fans we take things like transporters, phasers, and photo torpedoes for granted. But these futuristic devices weren’t always available to the people who built the Federation. While we can theorize on how we might build these technologies, actually doing it is beyond our grasp. So how do we get from here to there? That’s a question that the writers and designers of Enterprise had to answer. In this episode of Warp Five we’re joined by Tyler Johnson to discuss prequel technology, the devices of the 22nd century that eventually led us to the power wielded by Kirk, Picard, Sisko, and Janeway. What was it like to use the first transporter? How did we get from heat-seeking missiles to photon torpedoes, from grappling hooks to tractor beams? We take a look at the technology of Archer’s time and how the design decisions of the show’s creators were accepted—or rejected—by Star Trek fans.

Direct download: wf-026.mp3
Category:Technology -- posted at: 8:00pm MDT

Warp Five 25: These Guys Love Blue


Thanks to the Original Series episode “Journey to Babel,” Andorians became one of the most beloved alien races in Star Trek. But prior to Enterprise we really knew very little about them. Their popularity stemmed more from appearance—blue skin and antennae—and their reputation for feistiness. But Enterprise changed all of that by not only bringing the Andorians back to the screen, but by making them an integral part of the 22nd-century story. 

In this episode of Warp Five we’re joined by Tyler Johnson to discuss Andorians, their role in Star Trek history, how they were integrated into Enterprise, and how they worked as a catalyst for change both in humans and in Vulcans. We also delve into Andorian ship design, aspects of their culture that parallel human societies, and we deconstruct the occurrences of Andorian fight scenes throughout the franchise in search of hidden meaning.   

Direct download: wf-025.mp3
Category:Aliens -- posted at: 8:00pm MDT