Fri, 17 February 2017
Toys with Tenuto.
Fri, 23 December 2016
The Little Things.
Thu, 23 April 2015
How does the NX-01 Crew enjoy their off-duty downtime?
One of the dynamics we as fans love to project into our fandom is this premise: What if the NX-01 mission was in fact real? Because if we believe this to be true - then we also must believe that certain cultural touchstones had to have evolved in some way because they were worth preserving. And as seen through most of Star Trek, heirlooms and antiquities - music, books, eyeglasses, keepsakes and even quotable Shakespeare (in both Human English and obviously the original Klingon) survived because these human touchstones were worth preserving culturally.
Norman C. Lao and Will Nguyen
Norman C. Lao and Floyd Dorsey
Intro and Real Life Happens (00:01:22)
How Does the NX-01 Crew Wind Down? (00:04:08)
1879 to now to 2151 (00:10:55)
The Human Ties That Bind (00:17:46)
Creating a Sense of Community (00:21:53)
Quark Envy (00:28:30)
Gaming on the NX-01 (00:31:39)
The Future of Fitness (00:39:00)
Enjoying One’s Work Off Duty (00:45:30)
In Most Need of a Vacation (00:48:28)
One Last Way To Connect (00:55:43)
Closing and Thanks For Listening! (01:06:20)
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Fri, 20 June 2014
Enterprise wasn't just a prequel to The Original Series, it was a prequel to all of Star Trek. That meant that we saw some familiar races and themes "for the first time," and some were more obvious than others. Andorians and Vulcans are major connections to the "future," but there were also many more subtle gems dropped into four seasons of 22nd-century adventures. In this episode of Warp Five we're joined by Tyler Johnson to talk about the obvious connections, the subtle connections, and the Easter eggs that tie Enterprise into the four chapters of Star Trek that came before it.
Thu, 10 April 2014
Hobbies of the NX-01 Crew.
Every crew needs to relax from time to time. Fighting aliens and repairing the ship can be a drag. So just how do Starfleet crews unwind? In the 24th century exciting vistas, interactive literature, and even a racy evening on the town are just a holodeck program away. But in the 22nd century, quarters are cramped and technology is more modest. In this episode of Warp Five, Christopher Jones and Phillip Gilfus take a look at the many ways the crew of the NX-01 pass their free time and relieve the stress of deep space exploration, from group activities like movie night to the indivial hobbies of Archer and his intrepid crew.
Thu, 19 December 2013
Xenophobia and The Coalition of Planets.
When Enterprise began we all expected that—as a prequel to the Star Trek we already knew—the series might end with the founding of the Federation. Unfortunately the story was cut short and we never got to see those events play out. We did, however, get one step closer with the final two episodes set in the 22nd century, “Demons” and “Terra Prime.” In the aftermath of the Xindi scare many on Earth were understandably cautious about joining the galactic community. And in true historic form, this caution fueled the fire of racism and hatred.
In this episode of Warp Five Christopher Jones and Kate Walsh discuss the central theme of the final two-parter—xenophobia—and how John Frederick Paxton’s Earth-first movement, Terra Prime, embodies the challenges that always have—and always will—stand between us and progress. We also discuss the final moments of character development in the series and whether these two episodes are the finale to Enterprise rather than “These Are the Voyages.”
Thu, 28 November 2013
Horror on Enterprise.
Star Trek has a great tradition of taking classic elements of horror and putting a spine-tingling, futuristic twist on them. The Original Series did this especially well, whether riffing on vampires in “The Man Trap,” possession in “The Lights of Zetar,” or even Jack the Ripper in “Wolf In the Fold.” As a prequel to TOS, Enterprise frequently dipped into horror as well—no doubt thanks to a fondness for the genre in series creator Brannon Braga. In this episode of Warp Five hosts Christopher Jones and Kate Walsh discuss seven specific episodes of Enterprise that take classic elements of horror and put our crew through the frightening realities of exploring deep space.
Thu, 7 November 2013
Continuity and Consequences.
When Star Trek premiered in 1966, episodic television was the norm. By the time Enterprise premiered in 2001, serialized dramas were becoming the standard. Today we expect stories that span a season or an entire series. We also expect that the events of one episode will impact those to come. For Star Trek fans, this is something that DS9 did brilliantly. So how did Enterprise, as the most recent incarnation of Star Trek on TV, build upon DS9’s example to meet the expectations for continuity and consequences? In this episode of Warp Five hosts Christopher Jones and Kate Walsh discuss various elements of Enterprise to see where and how the writers balanced the studio’s desire for self-contained stories with the need to build a rich and ongoing story that would keep viewers engaged over the course of the series.
Thu, 31 October 2013
The Temporal Cold War.
Resistant to the idea of a prequel series, the studio went in search of an element that could give Enterprise a futuristic storyline that would extend beyond Voyager. “The 22nd century is already futuristic,” you are no doubt thinking. And you would be right. But it wasn’t futuristic enough and so Brannon Braga dusted off an idea that he had been considering for a separate television show and The Temporal Cold War was born. In this episode of Warp Five hosts Christopher Jones and Kate Walsh discuss The Temporal Cold War, its original form compared to the one it took as part of Enterprise, whether it would have been better off as its own show, and how we feel about the various time travel elements used in Star Trek in general. We also look at the different factions involved in the conflict and reveal the true identity of Future Guy.
Thu, 5 September 2013
The idea of exploring deep space and taking a NASA-like approach to the cosmos is great, but Archer and Starfleet quickly learned that the galaxy is a dangerous place. Following the Xindi attack, purely military personnel were assigned to the Enterprise marking the an important shift in identity for United Earth's young space agency. In this episode of Warp Five hosts Christopher Jones and Kate Walsh discuss the MACO, the impact their introduction had on the series and on Starfleet's mission, and why the debate over whether Starfleet is a scientific or military organization is not an either-or proposition.